![]() What more than makes up for the lack of a compelling story though is Battle Chasers: Nightwar’s visuals. The presentations is solid though, with some good voice acting and motion comic style cinemas in Madureira’s signature art style. Don’t come to Nightwar expecting a gripping plot though, as its story of a group of travellers who have to band together to vanquish an ancient evil is not that compelling and perhaps too beholden to the tropes of the genre that Airship are inspired by. If you didn’t read the Battle Chasers comic, Nightwar does a good job of bringing you up to speed on the universe, each character’s motivations and the uneasy relationship the characters find themselves in with the best story beats being simple conversations between characters at rest stops in the inn. Now separated, the group must find one another and deal with an ancient evil that’s been buried beneath the island in which they find themselves marooned. While on the search for mana, the fuel that powers their world, the group of Garrison the warrior, Knolan the mage, thief Red Monika, the war golem Calibretto and a young girl named Gully who wields a powerful pair of gauntlets that were crafted by her missing father have their airship shot down above a mysterious island. However despite being separated by a few decades from those games, Nightwar still carries some of the problems inherent with that style of game and a few technical hiccups as well. Similar to how Darksiders was a terrific take on Nintendo’s The Legend of Zelda series, so too is Battle Chasers: Nightwar to games from Square/Enix that appeared on the Super Nintendo. Battle Chasers: Nightwar was put up on the crowd-funding platform Kickstarter where it was successfully funded and now two years later, the game is finally available for everyone to play. There are also dungeons and exploration areas that have players controlling the playable characters directly in a more Diablo style, complete with traps and enemies.NOTE: The author of this article was a contributor to the Kickstarter campaign for Battle Chasers: Nightwar.Īfter the closure of THQ proper and the dissolving of Vigil Games, Joe Madureira and other members of Vigil reformed as a new studio, Airship Syndicate, with the goal of returning to the long dormant Battle Chasers comic series that Madureira started and left in the late 90’s/early 00’s, but not as a comic book, but rather a video game inspired by classic 16-bit RPG’s like Final Fantasy. At various spots along the path players will engage in traditional style turn-based JRPG battles. Gameplayīattle Chasers: Nightwar is a role-playing game that has players traveling along a linear set of paths on a two-dimensional overworld map. In October 2015 the game was successful in raising $856,354 on the crowd funding platform Kickstarter. The game is based on a 1998 series of comic books titled Battle Chasers created by Joe Maduriera. Battle Chasers: Nightwar is a role-playing game developed by Airship Syndicate and published by THQ Nordic for PC, Mac, Linux, Xbox One, PlayStation 4, and Nintendo Switch.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |